Knight Times

Summary

This story is an imaginative and playful tale that follows the adventures of two characters, Thinama and Lilly, as they engage in a lively chase. The narrative captures an exciting game of pursuit, where they pretend to follow and capture a dragon, full of spirited calls and humorous interactions. The whimsical tone is accentuated by their lively commands and laughter. As they immerse themselves in this fantastical play, real-life calls like supper time subtly weave in, grounding their imaginative adventure in the everyday world. This blend of fantasy and reality makes for a charming and relatable story, promoting creativity and the joy of imaginative play.

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Good day, Thinama of Tsakane!

Good day, Lilly of Ladybrand!

You can’t catch me!

Charge!

Follow that dragon!

Hahahahahahaha…….

We’re going to get you!

…you slimy songololo!

Attack!

Supper time!

Please, just five more minutes!


Credits

Originally published by Book Dash under a Creative Commons Licensed BY 4.0. This book can be read for free on https://bookdash.org/books/knight-times and was created by: Nicola Anne Smith (Illustrator), Luke Mateman (Designer), Dianne Makings (Writer), Diane Awerbuck (Editor) Book Dash logo